Alexis Hiniker, the Assistant Professor of Human-Computer Interaction for Social Good at the University of Washington Information School, will be presenting findings from her recent studies on designing for children showing what designers should be building and what consumers should demand.
In the attention economy, every user’s time and attention is a valuable commodity with the potential to generate advertising revenue, and developers increasingly seek to monetize the attention of young children. Despite this problematic incentive structure, many experts herald children’s technology for its the potential to bring enjoyable and educational experiences to young people en masse. Who is right? Is technology eroding the best part of childhood or defining it? In this talk, I present findings from my recent studies on designing for children showing what designers should be building and what consumers should demand.
Alexis Hiniker is an Assistant Professor of Human-Computer Interaction for Social Good at the University of Washington Information School. She studies the ways that technologies manipulate and exploit their users and how to design more respectful alternatives, particularly for children. Her past and current work has been supported by Mozilla, Sesame Workshop, Microsoft Research, Facebook, and more. Her scholarship has been covered by The New York Times, TIME Magazine, The Wall Street Journal, NPR, Good Morning America, and many other media outlets. She holds a bachelor’s degree in computer science from Harvard, a master’s degree in Learning, Design, and Technology from Stanford, and a Ph.D. in Human Centered Design and Engineering from the University of Washington.
Lunch will be provided starting at 11:50 a.m.
For more information, visit the HCI@UBC website.